J A S P E R (
missionfail) wrote2016-08-24 08:17 pm
Entry tags:
app for hadriel
application page
PLAYER
Player name: Fade
Contact: PM or
laverinth
Characters currently in-game: none
CHARACTER
Character Name: Jasper
Character Age: ~5500
Canon: Steven Universe
Canon Point: Earthlings
History: Wiki link
Personality: When Jasper first comes on the scene she is the very definition of large and in charge. She has the advantage of technology over the Crystal Gems, as they haven't been in contact with Homeworld for quite some time, and she's sure to use it. It seems as though she finds their showing to be a disappointment and she expects the mission to end soon.
This whole facade is chipped into once Garnet beats her and their ship is destroyed. The idea of losing upsets her so much that she's willing to fuse with Lapis Lazuli. This is a desperate move, as up until then she'd dismissed fusion as a cheap trick for weaker gems and on top of that she could only hope that Lapis would be willing to do it to get back at the others for locking her away, after she herself had also kept the blue gem imprisoned for a short while.
Over her time in the series, her character goes from self-assured to desperate to obsessive. That confidence remains in place, but as the episodes go on it starts to feel more like a facade she's clinging to than anything with actual backing. Some people would say that it's the time she spent fused and trapped by Lapis that basically broke her, but given the revelations in Earthlings that may not be the case. It didn't help, obviously, but when Jasper returns to Lapis to ask to fuse again it's only because she sees it as the most valid method for gaining strength. No one else has fused with her before then.
In the original battle for Earth she had been a soldier under Pink Diamond, who Rose Quartz apparently shattered. Even though Steven isn't his mother, gems have no concept of reproducing the way humans do and she sees him as Rose having taken a different, though unusual, form. It's insult on top of injury. From the very moment she found out that "Rose Quartz" was still on Earth, her whole objective changed. She ignored Peridot's insistence on checking the Cluster in order to bring the rebels back to Homeworld.
It's her loss at the hands of what she believes to be Rose Quartz and a bunch of worthless lackies that starts her on that desperate path. Lapis is just a means to an end. She ultimately sees herself as a failure, having joined Yellow Diamond after the loss of Pink as a way of trying to prove this wasn't the case. (She doesn't ever even refer to Yellow Diamond as "her" diamond the way those under her do.)
By the time she's corrupted, she feels lower than low. It was likely her fusion with a corrupted gem that caused it, but the corruption itself is also a mental affliction, made worse by the depths of her own self pity. Rebecca Sugar confirmed in an interview that the reason she refused to accept help from Steven was because she didn't believe she deserved it. Lapis and Peridot thought there were better things for them out there, but to Jasper, joining Steven would be the ultimate low.
She's strong, and she knows she's strong, but she's also aware that most of her strength comes from pure brute force. She doesn't have the elemental bending skills of someone like Lapis or any of the healing and protective skills of someone like Rose Quartz. In order to be intimidating she has to be bold and confident. This would be especially useful around Era 2 gems that have little to no power and require a lot of artificial enhancements or smaller and weaker gems like Rubies that need to fuse with others like themselves in order to be a force to be reckoned with.
Even though Rose shattered her diamond, she respected her abilities. She has some sense of honor, but the more she was defeated the more she was willing to give up on some of her former values in order to have a better chance at victory. This ultimately only made her defeat that much worse, since she'd given all that up and resorted to recruiting mindless corrupted gems for nothing.
She's not a quitter. If given another chance she'll take it, but she'll be entering Hadriel inwardly demoralized.
Inventory: Jasper doesn't have anything on her - not even clothes, because gem "clothes" are technically just part of their body and the appearance they choose when forming/reforming.
Abilities: As a gem, the only way to really kill Jasper is to shatter her main gem piece. Hers is her nose. Otherwise she'll just "poof", leaving her gem behind until she reforms. As far as abilities go, she's mostly a physical brute with a good amount of strength to go with her size. She can form a helmet on her head that she uses offensively to ram into her opponents, and she can also roll into a ball Sonic the Hedgehog style to either give her charge a boost or to roll over her enemies. All era 1 gems can shapeshift to some degree, but we've seen Jasper do very little of that.
Flaws: Jasper fights for Homeworld against the gem rebellion on Earth, despite being created on Earth herself. It's likely that she's shattered many gems in the past and certainly isn't against destroying those she considers enemies now. She'll do anything it takes in order to get stronger and beat those who've wronged her, which lead to an unhinged sort of determination before her corruption. She's stubborn and full of self-pity while easily belittling others. She won't accept help if it makes her look weaker but will let go of some of her own morals if it will make her stronger.
SAMPLES
Action Log Sample: Jasper's thread on the TDM.
PLAYER
Player name: Fade
Contact: PM or
Characters currently in-game: none
CHARACTER
Character Name: Jasper
Character Age: ~5500
Canon: Steven Universe
Canon Point: Earthlings
History: Wiki link
Personality: When Jasper first comes on the scene she is the very definition of large and in charge. She has the advantage of technology over the Crystal Gems, as they haven't been in contact with Homeworld for quite some time, and she's sure to use it. It seems as though she finds their showing to be a disappointment and she expects the mission to end soon.
This whole facade is chipped into once Garnet beats her and their ship is destroyed. The idea of losing upsets her so much that she's willing to fuse with Lapis Lazuli. This is a desperate move, as up until then she'd dismissed fusion as a cheap trick for weaker gems and on top of that she could only hope that Lapis would be willing to do it to get back at the others for locking her away, after she herself had also kept the blue gem imprisoned for a short while.
Over her time in the series, her character goes from self-assured to desperate to obsessive. That confidence remains in place, but as the episodes go on it starts to feel more like a facade she's clinging to than anything with actual backing. Some people would say that it's the time she spent fused and trapped by Lapis that basically broke her, but given the revelations in Earthlings that may not be the case. It didn't help, obviously, but when Jasper returns to Lapis to ask to fuse again it's only because she sees it as the most valid method for gaining strength. No one else has fused with her before then.
In the original battle for Earth she had been a soldier under Pink Diamond, who Rose Quartz apparently shattered. Even though Steven isn't his mother, gems have no concept of reproducing the way humans do and she sees him as Rose having taken a different, though unusual, form. It's insult on top of injury. From the very moment she found out that "Rose Quartz" was still on Earth, her whole objective changed. She ignored Peridot's insistence on checking the Cluster in order to bring the rebels back to Homeworld.
It's her loss at the hands of what she believes to be Rose Quartz and a bunch of worthless lackies that starts her on that desperate path. Lapis is just a means to an end. She ultimately sees herself as a failure, having joined Yellow Diamond after the loss of Pink as a way of trying to prove this wasn't the case. (She doesn't ever even refer to Yellow Diamond as "her" diamond the way those under her do.)
By the time she's corrupted, she feels lower than low. It was likely her fusion with a corrupted gem that caused it, but the corruption itself is also a mental affliction, made worse by the depths of her own self pity. Rebecca Sugar confirmed in an interview that the reason she refused to accept help from Steven was because she didn't believe she deserved it. Lapis and Peridot thought there were better things for them out there, but to Jasper, joining Steven would be the ultimate low.
She's strong, and she knows she's strong, but she's also aware that most of her strength comes from pure brute force. She doesn't have the elemental bending skills of someone like Lapis or any of the healing and protective skills of someone like Rose Quartz. In order to be intimidating she has to be bold and confident. This would be especially useful around Era 2 gems that have little to no power and require a lot of artificial enhancements or smaller and weaker gems like Rubies that need to fuse with others like themselves in order to be a force to be reckoned with.
Even though Rose shattered her diamond, she respected her abilities. She has some sense of honor, but the more she was defeated the more she was willing to give up on some of her former values in order to have a better chance at victory. This ultimately only made her defeat that much worse, since she'd given all that up and resorted to recruiting mindless corrupted gems for nothing.
She's not a quitter. If given another chance she'll take it, but she'll be entering Hadriel inwardly demoralized.
Inventory: Jasper doesn't have anything on her - not even clothes, because gem "clothes" are technically just part of their body and the appearance they choose when forming/reforming.
Abilities: As a gem, the only way to really kill Jasper is to shatter her main gem piece. Hers is her nose. Otherwise she'll just "poof", leaving her gem behind until she reforms. As far as abilities go, she's mostly a physical brute with a good amount of strength to go with her size. She can form a helmet on her head that she uses offensively to ram into her opponents, and she can also roll into a ball Sonic the Hedgehog style to either give her charge a boost or to roll over her enemies. All era 1 gems can shapeshift to some degree, but we've seen Jasper do very little of that.
Flaws: Jasper fights for Homeworld against the gem rebellion on Earth, despite being created on Earth herself. It's likely that she's shattered many gems in the past and certainly isn't against destroying those she considers enemies now. She'll do anything it takes in order to get stronger and beat those who've wronged her, which lead to an unhinged sort of determination before her corruption. She's stubborn and full of self-pity while easily belittling others. She won't accept help if it makes her look weaker but will let go of some of her own morals if it will make her stronger.
SAMPLES
Action Log Sample: Jasper's thread on the TDM.
